DevLog #5 - Environment
![brainwipe's picture brainwipe's picture](https://www.lack-of.org/sites/default/files/pictures/picture-2-1528231128.jpg)
In Cloudship, the environment has to be an actor. It cannot be passive or visual only, it must affect the choices that the player takes. There are two main parts to it: ground and wind. The ground will be an infinite desert (as per the game) that will hold resources to collect, either in the form of coal deposits or wrecks/flotsam of old Cloudships.