Blogs

Teaching myself Blender 2.8 progress report

Well, this is a lot easier than bloody Lightwave (LW), that's for sure. I want to open source Icar, so I've decided to start rebuilding my models in Blender. Most of the original LW are old, tired and have dodgy renders, so I am happy to redo. It's so much easier to learn 2.8; even given that most of the tutorials use the lightyears-different 2.7 UI rather than the sexy 2.8.

Fallout 76: rather than fixing bugs lets unfix them

F76 has been a bit of a disaster a broken game that is buggy as hell and just not all that fun.

Then there was the canvas bag saga where the super special 200 dollar edition which should have shipped with a canvas bag shipped with a nylon trash bag

Then they offered a couple of dollars in store currency in exchange (not enough to buy a virtual bag)

Then they offered to fix that but leaked all the people personal data

2019 - it's going to be the year of doing

2018 was largely wasted. Yeah, I did some stuff (Cloudship, got most of my teeth sorted) but 2019 is going to be the year of doing stuff. The next six months is going to be hard because Kate is starting doing therapy on real people and it's going to be the hardest part of her career. To help, the family has to adjust around her a bit more and that usually means me picking up the slack. That's cool, we've known it's coming since Kate started. That means that I need to be better organised and do the thinking so that when I do get free time, I can just get on with it.

Just Cause 4

This was on my radar but then was suddenly out the other day I guess there's been so many games recently I lost track.

Anyway I had a go last night here are my thoughts.

Similar to JC3 you are on some island fighting an evil man with a private army called the black hand. They also have weather modification tech which is the new gimmick there are sand storms and massive lightning storms and tornadoes etc.

My Fallout 76 B.E.T.A. adventure

So I decided to preorder fallout 76, I'm trying not to preorder at all these days it's of limited benefit in this fully digital distribution world and it really only benefits the publisher. The only times I do now are when you get something worth having for preordering with fallout 76 you got access to the beta. Now the beta doesn't actually run very long it's currently 4 sessions the first one xbox one exclusive and then one that was yesterday and then two this weekend. Then the game goes live on the 15th of november.

Some more gamedev shenanigans

So I've not done much work on the game engine I was playing with partly due to getting stuck on some annoying bugs which were more platform or tools level of code rather than progressing any sort of game. So I decide to put that aside for a bit and try something in a premade game engine where someone else gets all that underlying code right ahead of time and I can just focus on the game parts of it.