I've been looking forward to Obsidians new game for a while one of the splinter factions that spun out of the death of Black Isle who made some classic RPG's (Baldurs gate, Fallout) Obsidian have been making interesting if sometimes flawed games for a while with the great but unfinished KOTOR 2, Neverwinter Nights 2 which had alot of promise but was hamstrung by the engine. Things like Alpha protocol the slightly shonky Spy RPG game the third dungeon seige game and then the excellent but buggy Fallout New Vegas.
So borderlands 3 came out a short while back. Annoyingly epic exclusive although I managed to pick it up in the badly managed epic mega sale for a nice discount before they realised their mistake and pulled it.
So Epic is bad everyone knows it
They promised a bunch of features like preloading and cloud saves basic stuff all modern game stores support. If you look at their roadmap these are marked as implemented but it came out recently that the upcoming borderlands 3 supports neither preload or cloud saves. They've also pushed back a bunch of features to later this year that were promised in the first 6 months.
Mangaged to unlock all the gateways on the surface of every planet and then the ones at their cores then unlock the platform thing and then I got "the ending"
Not unlocked the gold suit yet as I have 5 or so achievements one of which requires a multiplayer game to do not sure if I can be bothered with that or not
So we've had a few of the pre conference presentations Microsoft on saturday Bethesda on sunday EA had a quick thing on saturday no presentation as such just a "we've got nothing much move along please" and Ubisoft's and Square Enix was today not seen that yet.
Observation is a short story focused indie game where you play as the AI on board a space station where something has gone very wrong. All of your interactions with what's left of the crew and the station itself take place at first through fixed cameras inside the station then later little drone cameras you can maneuver about.
So Rage2 is a strange sort of game it has a lot of flaws and frustrations but the core gameplay the combat is very satisfying.
I saw this video on doing marching cubes in Unity, marching cubes is one of the algorithms that can be used to generate a 3d polygon surface from a voxel type density field it was developed for things like cat scans or mri it's also probably the algorithm things like Astroneer use to have deformable landscapes.
I think this is the second most expensive thing I've ever bought, the first being my flat.
So my golf was getting on a little bit still running fine but starting to need more than rudimentary swap all the fluids wipe it with a wet towel and call it good maintenance so I figured time to investigate replacing it. Since I was thinking of getting something newer and better I thought well why not try out some EV's and so I drove a few the Chevy bolt the Nissan and so on. I also tried the Tesla Model 3 which is a very fun car.
So Anthem came out to people that didn't subscribe to EA's "premier" origin sub service and well it's just dull.
First up the network and connection issues in the demo and beta are mostly cleared up now which is one thing I had a couple of disconnects or weird network problems but no more than you just get anyway it was mostly solid.