It's taken them two bloody years but there are some cool things coming. I'd rather they released less and more often. Here's a really good roundup:
The End has a Point
I want to go to the end now. I didn't really care before but now there is a reason to do it. I'm going to find me a portal, make a safe railway to it and then go kill me some dragon and do some exploring!
The future is C++
The Java version hasn't improved much. I've started using Optifine with shaders on occasion for beautification but the core Java engine is a dog. The PE/Console/Win10 version is written in C++ and as they're more people working on it, it's catching up with the Java version. They've said that they hope to get feature parity this year so that Windows users can move over. I'm looking forward to that big time. After all, the rendering distances and chunk update optimisations make an enormous difference.