There has been a lot made of DRM and digital distribution recently and I had a random thought about it.
Most games you buy will now have an install limit and digital distribution similarly are tied to an single account.
I'm wondering if there is possibly another reason beyond the largely made up threat of piracy for theses measures. Most of the games industry is suffering a hit from pre owned games, stores love it because they make basically pure profit on them. They buy back games at a fraction of their new price and then sell them back again for most of the cost of the new version and that markup is pure cream for the shops. For publishers they see none of that, so if they include drm or use digital distribution they effectively prevent that market from working.
You buy a game pre owned and it's passed it's install limit you can't install it without ringing up EA or who ever and begging them to let you install it, no guarantees they will either.
Digital dist is even better some infrastructure costs but the profits are a lot higher for the publisher than the disk version. You can't give the game to people or sell it on, you basically don't own it in any real sense. Some of the more bullshit download services even force you to buy it again if you loose the original download.
It could all be a subtle play to take back some of that prime pie the games and ebs of the world have been scoffing down.